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CookbookLoot Table Drops

Loot Table Drops

Configure custom items to drop from mobs or blocks using loot table integration.

Item Type: Sprite Plugins: Nexo, ItemsAdder Min MC Version: 1.21+


Nexo

ruby_gem: itemname: "<gradient:#e74c3c:#c0392b>Ruby Gem" material: PAPER Pack: generate_model: true Mechanics: custom_loot: loots: - type: mob entity_types: - ZOMBIE - SKELETON chance: 0.15 amount: min: 1 max: 2 - type: block block_types: - DIAMOND_ORE - DEEPSLATE_DIAMOND_ORE chance: 0.05 amount: min: 1 max: 1 requires_tool: - IRON_PICKAXE - DIAMOND_PICKAXE - NETHERITE_PICKAXE

ItemsAdder

info: namespace: my_namespace items: ruby_gem: display_name: "&c&lRuby Gem" resource: material: PAPER generate: true textures: - my_namespace/ruby_gem loots: mobs: zombie: type: ZOMBIE chance: 15 min_amount: 1 max_amount: 2 skeleton: type: SKELETON chance: 15 min_amount: 1 max_amount: 2 blocks: diamond_ore: type: DIAMOND_ORE chance: 5 min_amount: 1 max_amount: 1 ignore_fortune: false

Notes

  • Chance values: Nexo uses 0-1 decimal (0.15 = 15%), ItemsAdder uses 0-100 percentage
  • requires_tool / tool whitelist: Limits which tools can trigger the drop — useful for ores
  • Loot table features are available in the Advanced Options section when generating items
  • CraftEngine and Oraxen handle loot tables differently (via their own plugin mechanics) — refer to their plugin documentation for loot table setup
  • You can combine loot table drops with Custom Food to create a complete gameplay loop