3D Items
3D Items use custom JSON models to display items with depth and volume instead of flat textures.
Required Files
- Model file — A JSON model file (
.json) created in tools like Blockbench - Texture file(s) — PNG textures referenced by the model
Supported Model Formats
LK Creator accepts models created with:
- Blockbench (recommended)
- Any tool that exports standard Minecraft JSON models
Configuration Options
Simple Mode
- Item Name — Internal identifier
- Display Name — In-game name with color codes
- Material — Base material to override
Expert Mode (additional)
- CustomModelData — Specific CMD value
- Display transforms — Adjust how the item looks in hand, on head, in frames, etc.
- All Sprite options — Lore, enchantments, attributes, permissions
Tips
Always test your 3D models in Blockbench before uploading to ensure they render correctly.
Keep polygon count reasonable — complex models can cause client-side lag for players with lower-end hardware.