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GeneratorBows, Crossbows & Tridents

Bows, Crossbows & Tridents

Create custom ranged weapons with pulling animations and custom textures.

Bows

Bows require multiple textures for the pulling animation:

  • bow.png — Default state
  • bow_pulling_0.png — First pull stage
  • bow_pulling_1.png — Second pull stage
  • bow_pulling_2.png — Fully drawn

Crossbows

Crossbows require textures for different states:

  • crossbow.png — Default state
  • crossbow_pulling_0.png — Pull stage 1
  • crossbow_pulling_1.png — Pull stage 2
  • crossbow_pulling_2.png — Pull stage 3
  • crossbow_arrow.png — Loaded with arrow
  • crossbow_firework.png — Loaded with firework

Tridents

Tridents require two textures:

  • In-hand texture — How it looks when held
  • Thrown texture — How it looks when thrown (entity model)

Tips

Make sure all animation frames are the same size for smooth transitions.